AI Insights · Timothy · October 2022
Top 5 Planes Games on Unified Platform in Brazil in Q3 2022
Explore the performance metrics of the top 5 planes games in Brazil during Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 planes games in Brazil showcased notable performance metrics across a unified platform. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
1945 Air Force: Airplane games by 1SOFT saw a steady increase in weekly downloads, starting from approximately 92K at the end of June and reaching around 148K by the end of September. The weekly revenue fluctuated, peaking at about $7.3K in early September. The game also experienced a significant rise in weekly active users, climbing from 521K to nearly 697K over the quarter.
BoomBit Games’ Crazy Plane Landing experienced its highest weekly downloads in late July with over 152K. Despite fluctuating downloads, the game maintained a consistent weekly active user base, peaking at around 385K in late July. Weekly revenue remained modest, reaching a high of $203 in early August.
Airport Master - Plane Tycoon from Panteon showed a decrease in weekly downloads from approximately 94K in late June to around 22K by the end of September. Despite this, the game managed to retain a stable number of weekly active users, maintaining around 133K by the end of the quarter. The weekly revenue varied slightly, with a peak of $205 in early July.
Airplane Simulator Plane Games by Gaming Stars Inc had a more modest performance in terms of downloads, starting with around 30K in late June and declining to about 7.8K by the end of September. The weekly active users also showed a downward trend, falling from 103K to approximately 53K. The revenue was negligible, with minor peaks in mid-September.
Finally, Sky Warriors: Airplane Games by Wildlife Studios observed a significant rise in weekly downloads, increasing from around 15K in late June to nearly 39K by the end of September. The weekly revenue remained relatively stable, peaking at $2.9K in early August. The game also saw a substantial growth in weekly active users, reaching over 120K by the end of the quarter.
The data presented here comes from Sensor Tower. For more detailed insights and trends, visit Sensor Tower’s platform.